My Final submission to the Ugandan CartoonNetwork weekly challenge. Contestants were required to model, texture, light and render to match the provided image. I took first place. Yeeeiiiii!! Click this link to see what the other contestants submitted.
I used Cycles renderer in Blender 2.75 on this one and Photoshop for the texturing and abit of post-leveling.
I had alot of fun with this piece. However, the lighting did prove to be a challenge for me. I really learnder a lot about mixing and blending shader nodes for Cycles materials. Its one thing to put together say a plastic material for any camera lens. Its a whole new thing to do the same plastic material while matching the look of a given image.
I had four separate shader versions before I settled on this one